Collection of UI/UX Designs & Templates

In addition to creating Paradise Fortune Casino’s (PFC) brand identity and visually developing its patented game mechanic, Star Surge, I contributed to the game’s core UI/UX design systems. Below are four project highlights showcasing my contributions to creating an immersive and engaging player experience in PFC.

Slot Lobby Game Tiles

Game tiles were the primary access point for players to choose slot games. The goal was to highlight enticing game mechanics and liveops content, ensuring players could make informed choices without a cluttered or overwhelming experience.

Game Tile Wireframe Ideation

Approved Design & Components

Success & Production

After positive user testing results, I created the first three game tile designs, built production templates, and developed handoff documentation to help external partners meet our technical and visual standards.

Production Documentation

More Design Examples

Production Documentation & Examples

Lobby Wireframe Showcasing Game Tiles

Game Loading Sequence

Game loading sequences appeared whenever players entered or exited a slot session, allowing time for content to load. The goal was to create an immersive first glimpse of the game while keeping performance impact low.

Loading Sequence (Portrait)

Loading Sequence (Landscape)

Gameplay Popups

Gameplay popups were the main channel for player communication during a session. To support localization, I designed modular templates that emphasized icons over text, reducing information overload and adapting to both landscape and portrait modes.

Gameplay Popup (Portrait)

Modular & Reskinnable

Each slot game had unique theme and communication needs, so I designed the production templates to be modular and reskinnable. This minimized asset loads while preserving an immersive player experience.

Gameplay Popups (Landscape)

Personalized Player Offers

Personalized player offers were unique sale packages promoting in-game currencies and rewards. I designed a modular template that could support dynamic pricing, varied reward amounts, and cosmetic reskins for events, holidays, and content releases.

Player Offer | Deep Sea Sale

Deep Sea Sale Assets

Success & Production

After positive user testing results, I created the first two offer campaigns and developed handoff documentation to help external partners meet our technical and visual standards.

Player Offer Production Templates

Player Offer | Garden Sale

Garden Sale Assets

The Work displayed here is the intellectual property of Aristocrat Technologies.
© 2024 Aristocrat Technologies. All rights reserved.

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